Remote work for Glassworks Amsterdam. I was largely responsible for most of the shots in this productfilm except the 5 close up spike shots.
With adidas launching a new version of the iconic Predator boot 20 years after its first release, football fans all over the world are frantic that the game has changed, crying "This can´t be fair!"

Led by Glassworks Creative Studio Director Rüdiger Kaltenhäuser, the CGI films totally expose the mutation process of the boot: the ´demonskin´ with 406 spikes that produce more spin on the ball than ever before.
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my tasks:
LookDev/Modeling/Lighting/Shading/Rendering

Software:
3D:Maya 2019, Rendering with Redshift
2D:Nuke (PreComp)
Client:Adidas
Agency:TBWA/Neboko
Production Company:Biscuit Films
Director:Daniel Warwick
POST-PRODUCTION / VFX:Glassworks

Productfilms P0 & P1:
Director:Rüdiger Kaltenhäuser
Concept Development & 3D Lead:Rüdiger Kaltenhäuser
3D Artists:Callum Austin, Tim Borgmann, Alexander Siquans,
 Felix Geremus, Stephan Haidacher, Jef Fleurkens, Matthijs Joor,
 Gunter Freese
2D Artists:Maxence Peillon, Lise Prud'homme, Alexis da Camara

Executive Producer:Chris Kiser
Producers:Belén Palos, Rachael Trillo
Jnr. Producer:Salt Ibraeva


stills:





VW_Peking

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